Work done on Last of Us Part 1. I was responsible for materials/textures blending and worked closely with Chris Edwards (Modeling). Also like to thank all the talented artists at Naughty Dog and Sony Visual Arts, who helped bring all this together. This was a collaborative effort, so a lot of the assets and textures are from Naughty Dogs pre existing library. Special thanks to Javier Perez for his guidance throughout the project.
Additional Texture Artist:
https://www.artstation.com/martinpietras
Environment Artist:
https://www.artstation.com/chris_edwards
https://www.artstation.com/nathansartain1
Lighting Artist:
https://www.artstation.com/nisanba
Cinematic Lighting Artist: Mari Kuwayama
Wide Artist:
https://www.artstation.com/vazquezlopezdiana
Lead Technical Environment Artist: Greg Brant
Lead Environment Artists:
https://www.artstation.com/methodz76
https://www.artstation.com/g_man
Additional Environment Support:
https://www.artstation.com/elwoodvii
https://www.artstation.com/fourth
https://www.artstation.com/gavingrigsby
https://www.artstation.com/sharlene
https://www.artstation.com/kazperstan
https://www.artstation.com/lewislabram
https://www.artstation.com/cloud-head